Virtual Reality (VR) technologies are rapidly expanding and are being utilized in countless industries including immersive education, training, virtual co-working, manufacturing and design. While VR creates a completely simulated virtual environment, Augmented Reality (AR) works by superimposing virtual objects on top of the real world. As realistic as AR/VR technologies are becoming, they still do not provide haptic (touch) or force feedback to the user. The main objective of this project is to develop a 'glove' that once worn, provides a degree of realistic force feedback upon interaction with virtual objects in VR/AR. The project entails the following:
Designing a VR/AR platform within which virtual objects can be introduced.
Developing a haptic feedback glove that provides the user with real-time force feedback upon interaction with virtual objects
Making sure both software and hardware are aesthetically pleasing, intuitive and user-friendly
Conducting user-based studies and analysis for an enhanced user experience (UX)
Challenges
1. Realistic real-time feedback
2. Visually realistic virtual environment
3. Seamless communication between VR and haptic device on finger(s)
Methods
Computer Science
Graphic Design
Computer Engineering
Mechatronics Engineering
Mechanical Engineering
Electrical Engineering
Product Design
Academic Majors of Interest
Computer Engineering
Mechatronics Engineering
Computer Science
Mechanical Engineering
Psychology
Electrical Engineering
Preferred Skills
Unity3D
JavaScript
Node.JS
React.JS
Python
Full-Stack Development
3D Modelling
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